Grizz

Personality: She's a bit snarky and doesn't put up with a lot of shit, but still enjoys having a good laugh! In battle though she is quick to RAGE.

Appearance: She's a female gnome barbarian (3 feet tall) with an undercut pixie hair style in a light pink. She has sleeveless leather armor, leather bracers on her forearms, and wears furs around her waist. And her weapon is a big war flail that is longer end-to-end than she is tall.

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Fiefer

Personality: An alchemist dwarf that may have sniffed to many unknown concoctions. He is very optimistic yet a bit kooky (his brain might be a bit fried from testing his alchemical potions)

Appearance: His black hair is pulled back into some sort of raggedy bun and his beard is braided in various ways with quite a few beads tied into it that consist of hardened chemical compounds. His face is seared and he his eye brows scorched and tattered from experiments exploding in his face. He carries around a large backpack (almost as big as him) that has jars, vials, and various other things hanging from it. He is also covered with an excess amount satchels and bags that he uses to keep the random items he finds along his travels that might be useful for his experiments.

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Munch-o

Personality: He’s a chaotic good goblin rogue that’s smarter than your average goblin. He tends to be very blunt when it comes to suggesting plans that might involve killing someone or doing something less than legal. He doesn’t have much of a filter and since he comes from a dubious background, it can sometimes get him into trouble. He doesn’t mind that goblins are mostly reviled since he thinks he’s smarter and craftier than most other people to begin with.

Appearance: He carries a short sword and a crossbow for most of his combat needs but also has a sap just in case. He wears leather armor and wears a bandana on his head.

Fun fact, he once failed a sneak roll and pretended to be a sphinx-like riddle figure and stuck his head out of a bush.

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Hormyr

Personality: Bookish and academic. Socially reserved unless it's about information/research. If a topic or conversation does not interest Hormyr, he is quick to spend the time pondering new magical theories instead.

Appearance: Dwarven, Orange Cat familiar named Sgt. Snuggles. Wizard garb with a large tomb on his side. He has a standard dwarven braided beard, because…use know he is a dwarf.

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Grur

Personality: Grur is a Human Half-Orc Druid of the Wild order. He prefers to live in the forests and usually avoids people. He is fond of nature and has a soft spot for animals. He is generally suspicious of other people but protective of the ones he’s accepted into his life. His main skill is intimidation so I’m thinking he will be angry towards most people but more motherly towards the party.

Appearance: He’s not old, but somewhat past middle aged and somewhat of a shaggy look from not being around people very often. Physically. His main weapon is a scimitar, but it looks closer to a machete than anything else. He also has a crossbow and blowgun when needed. He wears hide armor pretty much all the time.

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Trin

The younger of the two Goblin brothers. Music is her passion, although the does not have rhythm or talent.

Currently wandering the world. Location UNKNOWN